Key Takeaways
- A No-Gi focused scrambling curriculum built around repeatable reactions: rolls, sit-outs, stand-ups, and wrestling-style win the exchange priorities.
- Strong emphasis on turning messy transitions into decision points (where you should be fighting for height, hip position, and grips/underhooks).
- The content is broken into clear parts, then finished with a dedicated games section to make the material easier to pressure-test.
- Best suited for competitors and anyone who routinely ends up in turtle, front-headlock-like chaos, or those awkward in-between takedown/guard moments.
- Rating: 8/10
DOWNLOAD SCRAMBLE KING SERIES IAN BUTLER DVD
BJJ scrambles are where a lot of matches are actually decided—especially in No-Gi, where a clean takedown or a clean guard pull isn’t always on the menu. You shoot, they sprawl. You wrestle up, they limp-leg. You nearly come up on top, they roll. In those moments, the athlete who can organize the chaos usually wins, even if neither person hits a textbook technique.
That’s the promise of the Scramble King Series Ian Butler DVD: a step-by-step approach to the in-between phase of grappling, where positions are half-built, grips are temporary, and timing matters more than memorizing 40 perfect sequences. If you’re the kind of grappler who feels good until the exchange gets weird, the Scramble King Series Ian Butler DVD is aimed directly at that gap.
Jiu-Jitsu Scramble Anatomy
Most people talk about scrambles like they’re random: “he’s just a good scrambler.” What that usually means in real training terms is simpler: some athletes consistently win the battle for height, head position, and hip angle while everyone else is still thinking about the move.
In modern Jiu-Jitsu, scrambles pop up everywhere:
- Turtle exchanges after a guard pass attempt stalls.
- Front-headlock situations where neither athlete can settle.
- Single-leg finishes that turn into sit-outs and switches.
- Wrestle-up moments when the bottom player comes up and the top player tries to sprawl and circle.
- Those awkward leg battles where you’re not in a leg lock, but you’re definitely not stable either.
A good scrambling system doesn’t try to predict every possibility. It tries to give you reliable reactions and default choices that keep you improving position even when your original plan fails.
That’s why foundational scramble tools—things like rolling through, sitting out, standing up safely, and using underhooks/whizzers correctly—matter so much. The Scramble King Series Ian Butler DVD leans into exactly that idea: scrambles aren’t luck. They’re a skill you can program.
MMA & Grappling Pro Ian Butler
Ian Butler’s credibility here comes from living in a world where scrambles are unavoidable. In long-form writing about his background, Butler describes an early life shaped by instability, then finding structure through wrestling and later moving into combat sports training that included Brazilian Jiu-Jitsu and kickboxing. He’s also spoken openly about mentorship—coaching and building athletes, not just competing.
From a fight-sport résumé angle, Butler is known as a professional MMA welterweight who competed under the Bellator banner, and he’s closely associated with the Silverback Wrestling Club—both as a coach and as someone who’s built a reputation for high-energy, functional instruction that transfers across rulesets.
That matters, because scrambles are one of the few universal languages across wrestling, MMA, and No-Gi Jiu-Jitsu: you either know how to come out on top, or you don’t. In other words, the topic of the Scramble King Series Ian Butler DVD fits his lane perfectly: transitional grappling that rewards urgency, balance, and decision-making under pressure.
The Complete Scramble King Series Ian Butler DVD Review
Ian Butler’s background in wrestling and fighting shows in the choices he makes here—lots of practical movement patterns, lots of “here’s how you recover when the first plan breaks,” and plenty of emphasis on getting to a scoreable or controllable finish.
Volume 1 – Core Scramble Movements
The first part of the Scramble King Series Ian Butler DVD reads like a foundational toolbox. Butler opens with introductions and then moves into specific movement solutions that show up constantly when positions start to collapse: Peterson roll variations, roll-through mechanics, sit-out rolls, tripod concepts, and standing up as a principle rather than a panic button.
This is also where the instructional starts to feel wrestling-native in a good way. Instead of treating a scramble like a sudden accident, Volume 1 frames it as a repeatable chain: create motion → win an angle → come up or clear danger → establish a controllable top position.
The inclusion of concepts like octopus-style connections and hip-over mechanics reinforces that this isn’t just about rolling—it’s about attaching to your opponent during the motion so you don’t roll yourself right into being countered.
If you’ve ever had that feeling of “I almost had it… and then I lost everything,” this section is trying to give you default reactions that keep you in the fight.
Volume 2 – Sweeps, Passing & Whizzer Battles
Volume 2 builds on the base movements by aiming them at common Jiu-Jitsu problems: you’re trying to come up, your opponent tries to re-stabilize, and the exchange turns into a tug-of-war. Here you get topics like dummy sweeps, push-pull leg passing reactions, and a repeated focus on coming up and scoring, including using your legs as part of the effort.
A standout theme is the whizzer—both using it and dealing with it. Butler spends time on whizzer pulling and also defending whizzer pressure from the bottom. That’s a big deal because whizzer battles are where a lot of would-be takedowns go to die, and they’re also where many scrambles begin.
This portion of the Scramble King Series Ian Butler DVD feels like the bridge between movement literacy and win the exchange. You’re not just learning to roll—you’re learning to roll with a purpose that ends in points, top position, or control.
Volume 3 – Iranian Position, Crackdowns, High Crotch
Volume 3 leans harder into recognizable wrestling-scoring situations that show up in No-Gi Jiu-Jitsu whether you planned for them or not. The chapter list signals a clear intention: teach the athlete where to hide danger, how to come up, and how to convert once you’ve got the right angle.
You’ll see material like hiding legs (a very real problem when scrambles create exposure), scoring from the Iranian position (and grabbing the waist from there), defending from crackdowns, plus butterfly and high-crotch scoring. Underhooks appear again as a recurring theme—because underhooks are the steering wheel of so many scrambles.
Win the underhook, and you can often dictate the direction of the exchange; lose it, and you’re usually reacting. In practical terms, this is the conversion volume of the Scramble King Series Ian Butler DVD. A lot of people can survive a scramble.
Volume 4 – Games Section
The fourth part is a dedicated games portion, and it’s one of the smartest inclusions in the entire package. Scrambling is hard to learn through dead drilling because the whole point is timing against resistance. By including structured games—Peterson roll-out games, feet-fight games, and octopus guard games—Butler is essentially giving you a training method that forces the right decisions to appear repeatedly.
Constraints-based games are a natural fit for scramble development because they create the two things you actually need:
- Lots of reps of the same messy moment, and
- An opponent who is actively trying to stop you.
In the Scramble King Series Ian Butler DVD, Volume 4 is the piece that makes the earlier volumes more usable. It’s also the part most likely to translate immediately into better rounds, because you can plug these games into training without needing a full sparring plan rewrite.
Coming on Top of Scrambles
To get real value from the Scramble King Series Ian Butler DVD, don’t treat it like a watch once and absorb instructional. Scrambles improve through short, focused cycles. Start by picking one theme per week, such as Peterson roll reactions, whizzer battles, or coming up to score. Keep the focus narrow.
Then, train it with positional starts, not open sparring. Start from a turtle, start from a whizzer, start from a crackdown-style angle, or start from a half-finished stand-up. Give yourself 30–60 seconds to win the exchange, reset, and repeat.
Use the games portion as your glue. The games in Volume 4 are ideal as warm-ups or mid-class skill blocks. They also prevent you from turning scramble practice into cardio chaos with no learning. Keep a simple scoreboard – scrambles are easiest to learn when you define the win condition: top position for 3 seconds, behind-the-hips control, or a clean disengagement to standing. Simple outcomes create cleaner decision-making.
If you do that, the Scramble King Series Ian Butler DVD becomes less like a library and more like a training plan for becoming harder to scramble against—and more dangerous when the match gets messy.
SCRAMBLE KING SERIES IAN BUTLER DVD AVAILABLE HERE
Who Is This For?
The Scramble King Series Ian Butler DVD has a wide skill-level claim, and realistically, it does have entry points for a lot of grapplers—but different people will take different things from it.
It will fit white to blue belts best, especially those who feel lost when a takedown doesn’t land cleanly or when turtle happens. The foundational movement patterns are a real upgrade. Blue to purple belts who already scramble but do it inconsistently can use it for systemizing decisions that pay off.
The instructional is also useful for MMA-minded grapplers who want scrambles that end in control rather than sport-only exchanges and coaches who want a more structured way to teach scrambling than just wrestling more.
It’s not ideal if you’re strictly Gi-only and you want grip-specific scramble solutions. The themes still apply, but the details won’t map 1:1, or you’re a brand-new student who struggles with basic positional safety; some scrambles require a baseline ability to protect your neck and limbs while moving.
Pros & Potential Drawbacks
Pros:
- Clear toolbox approach to scrambling: it’s built around repeatable movements (rolls, sit-outs, stand-ups) instead of one-off magic tricks.
- Whizzer and underhook emphasis: two of the most common win or lose the exchange concepts in live grappling get real attention.
- Strong conversion focus in later volumes: the material doesn’t just keep you moving—it aims to help you finish the exchange in a scoreable way.
- The games section makes the system trainable: Volume 4 gives you a structure for building scramble skill under resistance, not just in theory.
- Useful across contexts: wrestling concepts that translate to No-Gi Jiu-Jitsu tend to age well, because they’re based on leverage and positioning.
Potential Drawbacks:
- Scrambles can hide technical gaps: if you use scrambling as your escape hatch, you still need fundamentals (frames, posture, positional awareness) to avoid scrambling into worse spots.
- Less tailored to Gi-specific problems: if your game is lapel-heavy or sleeve-dominant, you’ll need to adapt the concepts to grip reality.
Scramble Time!
If you’re honest about your rounds, you’ll notice a pattern: a huge percentage of your wins and losses don’t happen in clean positions. They happen in the ugly middle—when someone almost took you down, when you almost passed, when you almost stood up, and then everything turned into a fight for inches.
As a focused system for turning scrambles into a skill—rather than a personality trait—the Scramble King Series Ian Butler DVD earns its place for No-Gi athletes who want more control in the most unpredictable phase of grappling.


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